Добавление мультиплеера и dockerfile

This commit is contained in:
2025-11-24 14:08:41 +03:00
parent 850ac50367
commit 3be3a34e6e
7 changed files with 157 additions and 18 deletions

View File

@@ -11,11 +11,14 @@ import (
"github.com/gin-contrib/gzip"
"github.com/gin-gonic/gin"
"github.com/google/uuid"
"github.com/gorilla/websocket"
)
//go:embed toe
var staticFiles embed.FS
var waitingPlayers = make(map[string][]*websocket.Conn)
func SetCustomContentType() gin.HandlerFunc {
return func(c *gin.Context) {
requestPath := c.Request.URL.Path
@@ -35,6 +38,70 @@ func SetCustomContentType() gin.HandlerFunc {
}
}
func multiplayerHandler(c *gin.Context) {
if c.GetHeader("Accept") == "*/*" {
c.String(http.StatusTeapot, "Preload not allowed")
}
if c.Query("g") == "" {
u, err := uuid.NewV7()
if err != nil {
fmt.Println("Error:", err)
return
}
c.Redirect(http.StatusPermanentRedirect, "/multiplayer?g="+u.String())
}
c.Header("Content-Type", "text/html; charset=UTF-8")
c.String(http.StatusOK, "<iframe name=\"g\" src=\"/\" width=\"100%\" height=\"100%\"></iframe><script src=\"/tic/tac/toe/w.js\"></script>")
}
var upgrader = websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
origin := r.Header.Get("Origin")
host := r.Host
return origin == "http://"+host || origin == "https://"+host
},
}
func wsHandler(c *gin.Context) {
game_id := c.Query("g")
if game_id == "" {
c.String(http.StatusTeapot, "No game id")
return
}
conn, err := upgrader.Upgrade(c.Writer, c.Request, nil)
if err != nil {
fmt.Println("Upgrade error:", err)
return
}
fmt.Println("New client connected")
waitingPlayers[game_id] = append(waitingPlayers[game_id], conn)
defer func() {
conn.Close()
fmt.Println("Client disconnected")
}()
for {
messageType, message, err := conn.ReadMessage()
if err != nil {
fmt.Println("Read error:", err)
break
}
fmt.Printf("Received: %s\n", message)
// Рассылка всем клиентам
for _, c := range waitingPlayers[game_id] {
if c != conn {
err := c.WriteMessage(messageType, message)
if err != nil {
fmt.Println("Broadcast error:", err)
}
}
}
}
}
var favicon = "<svg width=\"32\" height=\"32\" viewBox=\"0 0 32 32\" xmlns=\"http://www.w3.org/2000/svg\"><path fill=\"none\" stroke=\"#000\" d=\"M10 10h12v12H10z\"/><path d=\"M22 22a8 8 0 0 0-12-12\" fill=\"none\" stroke=\"#f30\" stroke-width=\"2\"/><path stroke=\"#07f\" stroke-width=\"2\" d=\"m8 8 16 16M8 24l8-8\"/><path stroke=\"#000\" d=\"m8.5 7.5 16 16\"/></svg>"
func main() {
@@ -49,19 +116,8 @@ func main() {
router.GET("/favicon.ico", func(c *gin.Context) {
c.String(http.StatusOK, favicon)
})
router.GET("/multiplayer", multiplayer)
router.GET("/ws", wsHandler)
router.GET("/multiplayer", multiplayerHandler)
router.StaticFS("/tic/tac", embeddedFilesSystem)
router.Run(":8080")
}
func multiplayer(c *gin.Context) {
if c.GetHeader("Accept") == "*/*" {
c.String(http.StatusTeapot, "Preload not allowed")
}
u, err := uuid.NewV7()
if err != nil {
fmt.Println("Ошибка:", err)
return
}
c.String(http.StatusOK, fmt.Sprintf("ToDo\nUUID7: %s", u.String()))
}